I think you should get a certain percentage of the money from a person's HQ if you take it over ...
0 replies
started by Roughneck
last reply by Roughneck
Make a way to sell your extra produce and minerals for cash. This will help early games out but not ...
3 replies
started by Strata
There should be a stability bubble kind of system.. as in every parsec outside of a bubble a system ...
0 replies
last reply by Cymric Imperium
Instead of making us build and then accelerate each level, maybe we should have the option to ...
1 replies
started by Emperor Po
last reply by Cymric Imperium
Biosheres And New Game Structure We need to be able to create more Biosheres and to be able to hold ...
1 replies
started by Manee
last reply by Cymric Imperium
The game is very well made. its firewall can withstand breaches via hacks and other virus type ...
0 replies
started by DARKNOVA
last reply by DARKNOVA
You know there is currently only 7 building you can build in war world now.This is quite boring so ...
1 replies
started by Billy5545
last reply by Binggu
It would be cool right if you can fit your ship with hyperdrive just like in Star Wars.Hyperdrive ...
0 replies
started by Billy5545
last reply by Billy5545
I have an idea for some new planet type.It would be fun isn't it.So this the new planet type i ...
0 replies
started by Billy5545
last reply by Billy5545
It would be nice to be able to see what ones current income is from taxes per minute, hour and day. ...
0 replies
Welcome. Below you will find my ideas for a few new ships as well as an expansion of the combat ...
11 replies
started by LuMoon
last reply by Manee
It would be neat if one could strengthen a planet's defenses also by inserting troops from troop ...
2 replies
started by Amphioxys
last reply by Manee
The time it takes for colony ships to attack take away from the game.I'd say an hour for every 10 ...
0 replies
started by Manee
last reply by Manee
Being a dev on a server for an independantly developed game... its the little things that make a ...
9 replies
started by Gagohj
last reply by Gagohj
This is a simple addition, but I think it would be amazing. I think that in the colony list a ...
3 replies
started by Sterrre
last reply by Lord Silver Raven
Being addicted to the game, I'm developing a painful "tablet arm". It would be neat if there were ...
0 replies
started by Amphioxys
last reply by Amphioxys
My idea is that the should be a moving gold mine. The mine can be comets passing randomly near any ...
5 replies
started by space loogy
last reply by Stevorian
Wormholes are a great utility, they allow you to jump thousands of parsecs without to much time ...
3 replies
started by Reixis
last reply by space loogy
As an alternative to increasing the size of builds (currently limited to 5,000 ships), or in ...
2 replies
last reply by The Coherent Ones
I would like to see the max. build size for fighers raised to 50,000. At the same time, I can see ...
0 replies
last reply by The Coherent Ones
Would love ability to transfer operational control. Revocable at my discretion to an alliance ...
0 replies
started by Legion Of Hulk
last reply by Legion Of Hulk
I would like to see a way to increase food output of a planet at or below 10. There are some suns ...
5 replies
started by Fatcow240
last reply by Legion Of Hulk
For all those who love to cry about it i offer a perfect solution, clan taxe policy. An automatic ...
1 replies
started by admitus
last reply by Legion Of Hulk
Plunder? I would love to see some sort of reward to attacking native colonies or ships. Perhaps I ...
2 replies
started by Sterrre
last reply by Legion Of Hulk